Golf Simulator Projectors


In this video, we are going to discuss the
important projector features for golf simulators. The primary difference between a standard
projector and a golf simulator projector is throw ratio. Throw ratio determines the distance
that a projector must be away from your screen. Golf simulator projectors use what is called
ultra short throw projectors. Standard projectors would either require us to use a limited screen
size or put the projector too far behind us casting our shadow onto the screen. Here the
projector is actually placed in front of us 6 feet away from the screen. A standard projector
to produce the same 10 foot wide image would require the projector to be placed approximately
20 feet away from the screen. The next feature we will discuss is resolution. And the most
important thing in regarding projector resolution is the difference between native resolution
and maximum resolution. Native resolution is the actual resolution of the projector.
The maximum resolution is the highest resolution that a projector can display. Any time a projector
receives a signal that is higher than its native resolution the projector must process
the hi res signal so that it can display it in its lower native resolution. The next feature
we will discuss is projector lumens. Lumens refers to the light output of a projector.
Lumens less than 2000 generally require dark or dimly lit rooms. Lumens between 2000 and
3000 generally require reduced room lighting. Lumens 3000 and above can tolerate a reasonable
amount of room lighting. This projector is a 3000 lumens projector. Finally we want to
ensure that a projector you purchase has the preferred HDMI input. If you have any questions,
please feel free to contact us.

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